Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

508 Making the Most of mLearning Tools, Templates, Models, and Patterns

10:45 AM - 11:45 AM Wednesday, June 21

Development

Marina 2

mLearning developers spend a lot of time developing courses. Often, the programming is needlessly repetitive, which makes the work inefficient and increases costs. In other cases, the programming leads to undesirable trade-offs because engaging interactions can be difficult and time-consuming to develop. An investigation of how to reduce repetitiveness and improve engagement might lead one to think this problem could be easily resolved through tools or templates. However, it’s not that simple.

This session will draw on a mixture of practical mLearning development experience and widely accepted computer science principles to uncover the pros and cons of various mLearning authoring tools, templates, models, and patterns. Some of the approaches discussed will include reusable functions, separation of content and functionality, debugging functionality, selection of proper level of abstraction, and selection of appropriate level of rigor for reusability. The session will present real-world examples from actual mLearning courses and tools.

In this session, you will learn:

  • About the strengths and weaknesses of tools, templates, models, and patterns
  • About pros and cons of various authoring tools
  • Tips for improving mLearning programming efficiency using authoring tool composition
  • Tips for efficient mLearning programming in a variety of authoring tools

Audience:
Intermediate to advanced developers.

Technology discussed in this session:
Articulate Studio, Articulate Storyline, Adobe Captivate, and JavaScript.

Matt Kurtin

Senior Director, Technology and Visual Design

Innovative Learning Group

Matt Kurtin, Innovative Learning Group's senior director of technology and visual design, provides leadership for ILG's programmers and graphic designers. For over 20 years, he has advised client organizations on their overall technology strategy for learning and performance improvement. Matt provides insight into leading best practices for use of mobile solutions, learning portals, and learning management systems. He consistently applies the latest advances in digital capability, such as augmented and virtual reality, to practical application in learning. Matt has a bachelor's and master's degree in electrical engineering from Virginia Polytechnic Institute and State University.

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