402 Six Simple eLearning Success Strategies

10:45 AM - 11:45 AM Thursday, November 17

Instructional Design

124

Creating effective learning experiences is not a job for a novice, although many novices are thrown into the role of instructional designer/developer. If beginners turn to the field’s expansive literature, which ranges from cookbook-style guides and blogs to scientific research, they are easily overwhelmed and typically turn to overly simplistic approaches. But even experienced professionals can come to feel they’re never able to do the job that should be done.

In this session, you will learn how to create effective instructional experiences without oversimplifying them. You will come away from this session with six successful strategies that are responsive to research and best practices, simplifying the overall task while addressing the fundamentals needed for highly effective instruction.

In this session, you will learn:

  • How to continually evaluate designs as they come together
  • How to avoid excessive content presentation as a means to achieve greater content mastery
  • How to challenge awareness goals
  • How to design backwards (it’s faster, easier, and better)

Audience:
Novice to advanced designers, developers, and project managers.

Technology discussed in this session:
Exemplary eLearning applications.

Michael Allen

Founder and CEO

Allen Interactions

Dr. Michael Allen, founder and CEO of Allen Interactions, has been a pioneer in the eLearning industry since 1975. Dr. Allen has more than 50 years of professional, academic, and corporate experience in teaching, developing, and marketing interactive learning and performance support systems. Dr. Allen has led teams of doctorate-level specialists in learning research, instructional design, computer-assisted learning, and human engineering. He defined unique principles and methods, Successive Approximation process or SAM, and the CCAF design model for designing and developing high impact interactive eLearning experiences that invoke critical cognitive activity and practice.

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