205 Using Technology to Produce Learning Transfer and Sustainable Change

1:15 PM - 2:15 PM Wednesday, November 16

Management and Strategy


Training professionals work hard to help train employees and produce meaningful behavior change within organizations. But modern cognitive science shows that, in spite of their efforts, people forget most of what they learn. Research indicates startling facts about retention: Within only an hour, people forget 50 percent of what they just learned. A week later, that number jumps to an astonishing 90 percent.

In this session, neuropsychologist Art Kohn will review four techniques that can help you overcome the forgetting curve. These techniques include booster quizzing, social elaboration, strategic coaching, and depth of processing. You’ll explore how these techniques can be easily incorporated into your training programs and dramatically improve learning and retention.

In this session, you will learn:

  • Valuable techniques that overcome the forgetting curve and maximize retention
  • How to incorporate booster learning into your existing live and online training
  • Why periodic polls and quizzes enhance recall
  • How social learning can be used to boost memory after a training session has finished
  • How to incorporate post-training coaching—a technique that involves minimum effort and maximum gain

Novice and intermediate designers, developers, managers, directors, and senior leaders (VP, CLO, executive, etc.).

Art Kohn


ASPIRE Consulting Group

Dr. Art Kohn earned his PhD in cognitive science at Duke University and is a professor of business at Portland State University. His research explores how to maximize learning and memory. He was named National Professor of the Year and won Fulbright Fellowships in cognitive psychology in distance education. He consults with Google Inc. on their international training program and with the Centers for Disease Control on using social messaging for addressing HIV in the developing world. He is the author of Communicating with Psychology and he develops interactive media products for higher education and for corporate training.

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