310 The Guide to eLearning: A Landscape of Change and Opportunity
3:00 PM - 4:00 PM Wednesday, September 30
Rapid development tools, readily available templates, mobile delivery, social media. These advancements have opened up the eLearning industry to more than just learning professionals with deep skills in both instructional design and programming. An instructor with PowerPoint skills can now quickly and cheaply develop eLearning. Although technology has improved, has instructional design followed suit, or has it been undermined by conformity and complacency?
In this session, you will learn more about what has changed and what has not, what’s still valid and how to take advantage of opportunities for technology-supported learning. Through the use of animated visuals and examples, you will learn alternative concepts and processes applied together with examples of the outcomes they produce. You will gain a firm grounding in facts, helping you take advantage of what’s really new and helpful in learning design. You will leave having experienced real-world examples of learning technologies that actually change behaviors and measurably improve performance instead of simply providing access to information and ensure reading.
In this session, you will learn:
- What remains fundamental about instruction and learning even while technology advances
- What needs to be rethought or added to our thinking to take full advantage of new technologies
- Primary considerations in designing performance-improving learning experiences
- Simpler techniques for designing advanced eLearning, such as how to derive context, challenge, activity, and feedback directly
Novice to advanced designers, developers, project managers, and managers.
discussed in this session:
Founder and CEO
Dr. Michael Allen, founder and CEO of Allen Interactions, has been a pioneer in the eLearning industry since 1975. Dr. Allen has 45 years of professional, academic, and corporate experience in teaching, developing, and marketing interactive learning and performance support systems. Dr. Allen has led teams of doctorate-level specialists in learning research, instructional design, computer-assisted learning, and human engineering. He defined unique principles and methods, Successive Approximation process or SAM, and the CCAF design model for designing and developing high impact interactive eLearning experiences that invoke critical cognitive activity and practice.
Chief Strategy Officer
Christopher Allen is the chief strategy officer at Allen Interactions, providing direction to feature development and design, product training, and market focus. Christopher brings more than seven years of experience in digital content creation and distribution, as well as leadership experience in publishing and sales management. He holds a master’s degree in organizational management from The George Washington University and is an active triathlete.