316 B.Y.O.L.: Building Mobile HTML5 Learning Games Without Knowing Any Code

3:00 PM - 4:00 PM Wednesday, September 30



Building a native HTML5 mobile game could take very complex code to build, especially if you want to add elements like flex and responsive layouts, natural motion that interacts with user actions and the device’s accelerometer, accept user input, and more.

In this session, you will be introduced to Tumult Hype Professional, a MAC-specific application that can be used to create learning games.. You will learn how to build interactive games and animations without having to know any code. You will see how quickly and easily you can build responsive layouts that flex and change for any screen size to take advantage of any device. You will leave this session with working games that you can play on your phone or tablet.

NOTE: Tumult Hype is a MAC-based product. While all are welcome to this session, only MAC users will be able to follow along on their own machines.

In this session, you will learn:

  • Tumult Hype Basics
  • To use keyframe-based animation
  • How to build physics-based animation
  • How to create a responsive layout

Novice to advanced designers, developers, and project managers.

Technology discussed in this session:
Tumult Hype.

Participant technology requirements:
Tumult Hype. NOTE: Tumult Hype is a MAC-based product; It is not available for Windows-based PCs.

Jeff Batt


Learning Dojo

Jeff Batt has 10+ years experience in the digital learning and media industry. Currently he is founder and trainer at Learning Dojo, a company dedicated to training you to become a software ninja in a variety of eLearning, web, and mobile related software applications. Jeff is also the product manager over learning systems for The Church of Jesus Christ of Latter-day Saints. Jeff often speaks on technologies such as xAPI, HTML5, augmented reality, mobile development, Camtasia, and more.

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