203 B.Y.O.D.: The Engagement Abyss: Three Effective Methods to Engage Learners

1:15 PM - 2:15 PM Wednesday, September 30

Instructional Design

104/105

Learner engagement can be elusive. It is difficult to grab and hold a learner’s attention with so many smartphone distractions at their desk or at their fingertips. But engagement is possible through specific techniques that command attention and engage the learner.

In this session you will learn how to engage learners and how to present content using gamification techniques such as storytelling, feedback, and competition. During this session you will simultaneously learn about engagement techniques and experience them. These techniques will help you to create more engaging instruction within your own organizations or for your clients. You’ll be able to apply these simple techniques to your learning design almost immediately.

In this session, you will learn:

  • How to apply storytelling to engage learners
  • Three techniques for eliciting audience responses and summarizing content during a session (webinar or classroom)
  • How you can expand gamification beyond points, badges, and leaderboards
  • How to create an immersive learning experience with simple tools

Audience:
Intermediate designers.

Technology discussed in this session:
PollEverywhere, PowerPoint.

Participant technology requirements:
N/A

Karl Kapp

Professor

Commonwealth University

Karl Kapp, EdD, is a professor of instructional technology at Commonwealth University in Bloomsburg, Pennsylvania who teaches instructional game design, gamification, and online learning design. He keeps busy internationally consulting, training, coaching, and counseling established companies, academic institutions, and startups. He co-founded L&D Mentoring Academy, which helps midcareer learning professionals move to the next level. Karl has authored many books and created several LinkedIn Learning courses. In 2019, he received the ATD Distinguished Contribution to Talent Development Award. His YouTube series, "The Unauthorized, Unofficial History of Learning Game," is his current passion project.

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