DevLearn 2019 Sessions
DevLearn 2019 has the largest, most comprehensive, most cutting-edge learning technologies program in the world. The event features over 200 world-class sessions covering key topics that will help you advance your skills and expertise in the management, design, and development of technology-based learning.
Hands-On Learning BYOD Sessions
Hands-On Learning BYOD (Bring Your Own Device) takes learning to the next level. In these sessions you will bring your mobile device or laptop, with the software being discussed installed, and have the unique opportunity to learn hands-on, following along with an instructor step-by-step.
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Sessions in Block 3
301 Business Simulations for Learning: Strategy, Design, and Serious Play!
Concurrent Session
Today’s networked businesses must contend with unprecedented levels of complexity and variety. Business simulations provide active, dynamic learning solutions where learners can replicate realistic business environments as safe-to-fail spaces, so learners can authentically model complex, long-term challenges and improve their performance without any real risk. Managing the conceptual and technical load of creating gamified simulations can be its own challenge—but this session will show you how it’s done.
Read MoreAs expectations rise for the impact you create, but the timeline for creating impact becomes shorter, it can feel like you’re scrambling to find newer and better approaches to design. From waterfall to agile to design thinking, there’s no shortage of methodologies to choose from, but how do you know which is right? Is waterfall bad? Does agile equate to speed and design thinking to engagement? Does it matter?
Read More303 Microlearning, Workplace Performance, and Compliance: Having It All
Concurrent Session
In order to meet compliance training requirements, many organizations subject their workforce to isolated training events. Organizations choose this approach based on regulations that mandate training in specific topics, but this does not translate into the workforce understanding the mandated behavior associated with these topics. This approach persists because training engagements are easy to track and serve as evidence for compliance even though they are not viewed as particularly effective.
Read More304 Designing Actionable Learning for Leadership Development
Concurrent Session
In 2017, 73 percent of L&D respondents to a client survey cited “application to real work” as an important characteristic of leadership development programs, particularly as related to mid-level management. And yet many L&D practitioners do not have a clear path to providing ways for their learners to apply their new knowledge and skills on the job. This session will share best practices for integrating learning with real work.
Read MoreTraining alone does not drive performance—it contributes only to potential. Performance does not manifest until learners become performers at their point-of-work (PoW). This means that learning needs to converge with work, and doing this effectively requires holistic learning and performance assessments at the PoW. These evolved discovery methods then require enhanced performance consulting skills and tactics to enable L&D solutions that are agile and responsive.
Read MoreOften, when companies are faced with an issue or problem, the solution they lean toward is training. With training being a billion-dollar industry, companies invest large amounts of capital in the development of their employees. One aspect that is often neglected, however, is measuring the impact of the training on the employees and the company.
Read MoreYou are struggling to find ways to increase sales within your organization through learning design. Every minute a salesperson is away from selling costs the company money. You need fast, effective, and impactful models of how to develop sales training that works.
Read More308 Sound and Motion: Film School Techniques for Live-Action Video Learning
Concurrent Session
You’ve started using live-action video at work. Perhaps you’ve used it in the past but weren’t happy with the results. If this is you, you’ll agree that using live action to tell a story with the goal of educating the viewer is challenging. A video can just as easily distract or confuse as it can inspire and educate. And it can be expensive to get it wrong!
Read MoreA recent survey by Donald H. Taylor, chairman of the Learning and Performance Institute, revealed that enterprise collaboration is falling out of favor with L&D. Forrester Research has shown that roughly 80 percent of enterprise social platform implementations fail. In recent years, social technology has fractured into social intranets, enterprise social networks, and chat platforms. What are we to make of this? Has social lost its way? Have expectations been overinflated? Should L&D let go … or do more?
Read MoreGetting bored with standard Adobe Captivate advanced actions and states? Dive deep into a case study of layered advanced actions and states in a real-world Captivate project. The project has overlay navigation screens, branching sections, and multi-screen knowledge checks. You will learn the benefits and challenges of each part, as well as how they might work in your projects.
Read MoreWhen you move toward designing and delivering mobile learning experiences, many common questions come up. How do you shrink a complex, computer-based, live learning experience down to mobile size for learners on the go? How can you teach nuanced, sophisticated soft skills to a senior-level audience using a mobile platform? What’s different and challenging about designing mobile courseware?
Read More312 Leveraging Virtual Reality Simulations for Leadership Development
Concurrent Session
In the 2017 LinkedIn Learning Workplace Report, employers reported leadership skills were crucial. Yet when it comes to developing skills, many current offerings teach what to do but lack practice in how to do it. Learners may try role-plays or pre-recorded simulations, but are you truly moving the needle on performance? In light of shrinking budgets, limited time, and lack of effectiveness, how can you demonstrate impactful gains at scale?
Read MoreLearning happens all around us and in all different forms. You want to reach your target audience in as many ways and as simply as possible. You also face budget limitations, internal IT roadblocks, and enterprises architecture or purchasing challenges.
Read More314 Scaling Personalized Learning for 1 Million Users
Concurrent Session
It is no secret that personalized content is more relevant and engaging. Engaging a network of different people in a world saturated with content requires organizations to deliver relevant and personalized information at the right time, in the right place. Travel technology behemoth Amadeus needed to engage and connect a network of 1 million people. The team needed to renew their learning and development strategy and get everyone onboard.
Read MoreFace-to-face learning events (meetings, onboarding, team-building, ILT courses, etc.) are often confined to a closed space like a training room. What if you could go beyond the room without leaving the physical space? What if you wanted the org chart, or the company history on the wall, to come alive? What if you could augment reality with meaningful clues to collect in order to solve a puzzle? With low budget?
Read More316 BYOD: Beginner’s Guide to Designing a Voice UI Learning Experience
Concurrent Session
In the past few years, voice user experiences—like Alexa, Google, Cortana, and Siri—are becoming as prolific as laptops, smartphones, and tablets. Learning professionals need to start exploring ways to effectively incorporate voice technology into the learning ecosystem. Designing for voice interaction can be intimidating because the tech is so new. How do you translate your existing skills in order to create engaging voice learner experiences?
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