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4.11.22 | Research Library
This research report dives into how to create, sustain, and manage learning groups and communities, and how to encourage participation, while also setting realistic expectations.
12.15.21 | Research Library
This report breaks down the results from The Learning Guild’s Video in Learning Survey to understand the use of instructional video in organizations.
9.15.21 | Research Library
This report includes a list of popular work-related books recommended by members of the learning and development community.
3.17.21 | Research Library
This research report explores the perspectives from women around the world who work in L&D on topics such as elements for success, overcoming obstacles, and the role of mentors.
3.21.18 | Research Library
This research report delves into data collected from a 2018 survey on how eLearning Guild members are using social tools for learning, and shares key findings.
12.6.17 | Research Library
In fall 2017, The eLearning Guild conducted a survey with its members on how they are using video for learning. This research report delves into the data collected from the survey and shares key findings.
5.31.17 | Research Library
This white paper will build your knowledge of enhanced reality tools and technologies for learning and development and help you to succeed in this increasingly important area within our profession.
3.29.17 | Research Library
This case study describes how a cross-functional digital learning team at PwC, a global professional services network, used interactive video to support a learning and marketing program for digital transformation.
9.21.16 | Research Library
This case study reveals how the AllianzGI team worked alongside its partners and used interactive video, including storytelling and gamified learning, to enhance onboarding and employee engagement.
Pioneering Medical Device Training in the Digital Age: Using Interactive Video to Create Training for a Diverse Audience of Learners
8.17.16 | Research Library
This case study illustrates how a pharmaceutical company overcame significant learning challenges and created an interactive video solution for diverse users of its new medical device.