Augmented reality (AR) allows you to create an immersive experience for learners. AR combines the web, images, sound, movies, games, search engines, databases, and social media and explodes them across the physical world, revealing invisible stories around product, process, and operation. But what makes a compelling AR experience that makes learning stick, and how can you get started?

In this hands-on session, participants will work together to design and create a low-cost AR learner experience that packs a punch, while discovering which AR experiences work across different learning solutions. You will also explore several AR authoring tools to identify limitations and how to design around them. You’ll discover the wide range of options for designing AR learning experiences and find out just how easy it can be to get started on developing your own.

In this session, you will learn:

  • About the functions and limitations of current AR authoring tools
  • How to prepare an AR experience design plan
  • Which AR experiences create sticky learning
  • How to test a sample of current AR viewers
  • Best practices of mobile AR experience design


Novice to intermediate designers, developers, and managers.

Technology discussed in this session:

Layar, Zappar, cloud storage, and AR mobile apps.

Participant technology requirements:

A laptop and a smartphone or tablet.