Has a client ever asked you, “Can’t you just convert classroom training into eLearning?” This is the kind of question eLearning designers dread, particularly when the training in question covers dry content. Sure, you can convert the course to an electronic format, but how do you turn that bare-bones content into an eLearning module that actually helps students learn? With a little creative genius.

In this session, you’ll learn how Advantedge Education turned a face-to-face academic class about nursing laws and practice into a dynamic, gamified, audience-centric formative assessment. The game results revealed that the students had surprising knowledge gaps, which ultimately led the nursing school to overhaul the course curriculum. But the game didn’t get there overnight. This session explores the evolution of this project: getting engagement and feedback from the audience, adapting updated technology, and using agile learning design. You’ll hear about the team’s hurdles and victories, and you’ll leave with practical suggestions for how you can approach your next innovative design.

In this session, you will learn:

  • Why games can improve learning outcomes
  • How to blend formative assessments with gamified experiences
  • How to apply simple elements of gamification using Articulate 360
  • About the importance of using agile design to identify pitfalls in your game mechanics
  • About the key personalities you need on your testing team

Novice to intermediate designers, developers, and managers with basic knowledge of Articulate Storyline’s built-in variables, states, and triggers.

Technology discussed in this session:
Articulate 360, Articulate Storyline 2, SCORM Cloud, and various web resources.