The task of incorporating gaming into an organization’s learning solutions can seem overwhelming. The lack of understanding as to what gamification and gaming are confuses the issue, and many of the off-the-shelf vendor solutions offer only rudimentary gamification techniques. No wonder organizations tend to discount gamification and associate these techniques with “playing Jeopardy” and not meaningful learning.
This session will address how learning professionals can develop a gamification culture in their organization. Through exploring the difference between gamification and gaming, you’ll learn how to incorporate gaming techniques into traditional eLearning designs. You’ll also find out how to use existing rapid development tools, such as Articulate Studio and Storyline, to develop engaging gamified learning solutions, allowing you to incorporate gaming elements in your projects even if you don’t have a large budget. Finally, gamified solutions work best when your whole team is on board, so the session will give you strategies for how to help your team learn to design and develop simple gamified solutions.
In this session, you will learn:
- The difference between gamification and gaming
- How to identify gamification elements that you can add to your learning solutions
- How to develop simple gamified solutions using your current rapid development tools
- How to teach your
team to develop simple gamified solutions
Novice designers, developers, project managers, and managers.
in this session:
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