Finding ways to make learning “stick” with technology is always a challenge. Augmented reality (AR) is one of those “make it stick” technologies. With AR, you enable students to interact with the world using their mobile devices. This can improve their understanding of lessons through direct interaction with the objects around them. Now add video to AR projects, and you’ve combined a popular medium of instruction with cutting-edge tech.

This session will define and compare augmented reality and virtual reality (VR). It will explore several existing AR solutions (apps) capable of using interactive video that are free to use. There are many apps available to use, but not all are easy to integrate with interactive video. The session will outline the types of video that work best when developing AR solutions, including capture/creation suggestions. You will also see several project ideas and plans (with examples you can take with you) that can help ensure a successful AR project with interactive video.

In this session, you will learn:

  • Which AR apps work best for interactive video
  • The difference between AR and VR and why it’s important to distinguish between the two
  • How to save your video for the best interactive AR results
  • From an interactive AR example using the Aurasma AR development tools and app
  • To prepare multiple ideas to use for an AR interactive video project

Intermediate designers, developers, and project managers.

Technology discussed in this session:
iDevices (iPhone, iPad) and Android mobile devices (Galaxy, tablets); augmented reality apps and their associated cloud-based development tools; and video conversion tools (cloud- and desktop-based).