The instructional design process is iterative. Going from analysis with subject matter experts (SMEs) to design and back can consume precious time and resources. Developing learning materials away from the customer can sometimes yield surprises during pilot and deployment.

In this session you will draw upon strategies from design thinking, rapid prototyping, and app smashing to learn ideation techniques to create low- and then high-fidelity representations of instructional content that guides later development. You will discover how this approach allows clients and stakeholders to have direct input to how the final product will look, feel, and act, resulting in fewer surprises later on. You will leave this session having learned another way of thinking about mobile learning design and development that provides greater flexibility in how you work with SMEs and learners.

In this session, you will learn:

  • How to ideate using Post-It Plus
  • How to use design thinking for rapid prototyping
  • About digital video production with iOS
  • Techniques for prototyping with SMEs
  • Lexicon leveling on the fly

Audience:
Novice designers, developers, and project managers.

Technology discussed in this session:
iOS; Post-It Plus; video shooting techniques; green screens.

Handouts