Many instructional designers are intimidated by working with video. They have heard it is too complicated, or too expensive, or they don’t even know where to begin. Video is essential to a well-rounded learning strategy, and ignoring the opportunities—or worse yet, fearing the process—only limits your ability to reach those you can influence.

In this session you will explore the world of video via a combination of interactive discussion, individual case review, and hands-on activities. You will discover why social, collaborative learning is worth embedding into your system. You will review top tips for video creation, producing, editing, posting, and distributing while you create something to take back and use immediately at your organization.

In this session, you will learn:

  • The critical elements of a video that engages audiences
  • How to identify the strengths and weaknesses of video for various learning environments
  • Ways to make video on the cheap without compromising quality
  • Ideas for video application based on your own organization’s goals
  • How to plan a short video that engages viewers and achieves a learning objective
  • How to shoot good quality video using an entry-level camera
  • How to employ best practices for creating engaging training videos while saving time and money
  • Three different techniques to construct rapid eLearning videos

Novice designers, developers, project managers, and managers.

Technology discussed in this session:
Video creation—a smartphone, camera, or laptop, using Animoto (cheap online program) and a basic light and production package; video editing—smartphone basic editing, free downloadable apps, free or cheap editing software (VideoPad); video posting and distribution—LMS (examples on Moodle), YouTube, various social media sites (Vimeo, Facebook, Twitter, LinkedIn, etc.); and free music sites and free audio capturing and editing sites (Audacity).

Participant technology requirements:
Something that captures video—a smartphone, tablet, laptop with USB camera, etc.