This session shares the decisions, designs, processes, failures, and successes on the journey through a development project using leading-edge 3-D image recognition and augmented reality technologies. These technologies turn simple knowledge-based training into a world-class, immersive end-user experience.

Participants will learn how this solution was approached from a technology, design, and process standpoint. There were many design and technology issues to consider, including those that we discovered along the way. Demonstrations of this innovative technology with hands-on experience will be used during the presentation.

In this session, you will learn:

  • To apply the lessons learned in the development effort using leading-edge technology
  • To assess how to use this technology to design your own immersive end-user experience
  • To avoid the mistakes made while learning how to develop for this technology
  • How image recognition and augmented reality work

Audience:
Novice to intermediate level. Participants should have a basic knowledge of mobile platforms, authoring tools and technologies, and instructional design skills.

Technology discussed in this session:
Mobile platforms, 3-D image recognition, and augmented reality.

Student technology needs:
None.

Handouts