Blended learning used to be simple: eLearning plus face-to-face, and voila! you’ve got blended learning. Today, designing a blended learning offer is about understanding the delivery channel, the best practices for design, and picking the right mix for your audience and business need. It’s about creating fit-for-purpose learning solutions that effectively help learners achieve the learning objectives, while creating content reusable in other blends. You’ll get the lessons learned from working with a large energy company in its first attempt at distance and blended learning, and you’ll learn the newest delivery channels (mobile, gaming, Massive Open Online Courses (MOOCS)) and the delivery channels on the horizon.

Participants in this interactive case-study session will learn the Foundation, Immersion, and Reinforcement model for design of blended learning. You’ll leave with fresh ideas on implementing blended learning, a job aid that guides you in how to choose the right blend of delivery methods based on learning objectives, and a set of questions to ask yourself to begin building a strategy for implementing blended learning in your organization.

In this session, you will learn:
  • How to define blended learning
  • How to determine the possible delivery channels and blend them in a meaningful way to support the learning objectives
  • How to recognize challenges to implementing blended learning, and several ways to overcome them
  • How to determine whether and how to incorporate new and emerging learning channels
Audience: Intermediate and advanced designers, developers, managers, executives, and others interested in design best practices and strategies for implementing blended learning.