Find all of the handouts from DevLearn 2016 sessions here.

102: Microvideo: Making Every Second Count

Josh Cavalier

103: Investigating Performance: Using Your Data Effectively

Janet Laane Effron,  Sean Putman

104: Twelve Months of MOOCs: The Scars, Medals, and War Stories

Craig Taylor

105: Agile Project Management for eLearning

Megan Torrance

106: Calm the Mobile Turbulence: An Alaska Airlines Flight Attendant Case Study

Jennifer Sovey,  Leigh Shocki

107: Mitigating Hidden Bias in Instructional Design

Erin Krebs,  Steve Yacovelli

108: Performance Is More than Support

Lisa Minogue-White

109: Applying Web Design and Usability Standards to eLearning

Danielle Kunce,  Lisa Crowe

110: Using Simple Game Mechanics to Increase Retention

Ken Murray

111: 360-degree Interactive Video for Learning: From Concept to Case Study

Kate Pasterfield

112: eLearning Myth Smashers

Clark Quinn

113: Learning How to Learn: Powerful Mental Tools to Help Master Tough Content

Barbara Oakley

115: BYOL: Ten Must-know Photoshop Tips for Learning Developers

Destery Hildenbrand,  Mark Banit

116: BYOL: Creating Motion Comic Interactions in Storyline 2

Kevwe Zoma

201: From Content Creation to Content Curation: An Emerging Critical Role

Marc Rosenberg

202: Transmissions from the Edge: Learning Through Story-based Podcasts

Jeff D’Anza,  Joe Meyer

204: Managing eLearning Review Cycles

Diane Elkins

207: Mobile Performance Support Tools to Drive Results

Barbara Bucklin,  Heather Leblond,  Matt Bown

209: Secrets of Effective Serious Games and Gamification Approaches

Andrew Hughes

211: Eighteen Awesome PowerPoint Tricks for Effective Presentations

Richard Goring

213: Virtual Reality Learning Strategy

Steven Skiles

214: Coke’s Strategy: Shifting 60,000 Employees from Training to Performance Support

Doug Teachey,  Peter Teruya

215: BYOL: Captivate Can Do More than You Think—Leveraging JavaScript with Captivate

Mark Kutz

216: BYOL: DIY Whiteboard Animation

Sarah Dewar

301: Communities of Practice: A Cornerstone of Social Learning

Jane Bozarth

303: Surviving to Thriving as a One-person Training Team

Bonnie Roberts,  Matthew Saavedra

305: Using Virtual Reality in Corporate Learning

John O’Hare

306: Learning and Performance Ecosystem Showcase: Problem, Process, Solution

Steve Foreman

307: Dairy Queen’s Strategy for Creating a Rapid Design and Development Framework

Cindy Sharon,  Kimberly Brastad

308: Mobile App Facilitator Guide: A Case Study

Meg Bertapelle

310: Busting the Myths Around Gamification

Zsolt Olah

312: Scaling Down Lessons Learned from a MOOC

Stephanie Eskins-Gleason

313: Captivate and Storyline: A Comprehensive, Objective Review

Mark Steiner

401: Improve Users’ Video Experience with Interactivity

Cass Sapir

403: Using Video to Prevent Violence

Sarah Dlouhy

404: How to Increase MOOC Completions with Open Badges

David Leaser

405: Wearable Learning: Connecting People to Capability

Diogo Julio,  Vidya Krishnan

406: You Don’t Always Need an App for That

Mikaylie Kartchner

408: Surviving the Flash Zombie Apocalypse

Chris Kaplan

409: Using Web Real-time Communications for Performance Support

Vladimir Beloborodov

410: Designing with Animation

Tim Slade

412: New Technologies that Will Change Your Learning Strategies

Joe Ganci,  Sherry Larson

415: BYOL: Virtual Classroom Platforms—Which One Should I Use?

Cindy Huggett

416: BYOL: Building Learning Games in Storyline 2

John Kostrey,  Ken Haas

501: How Diner Dash Shook Up Life Time’s Learning Game

Tara Aiken

502: Using Advertisers’ Secrets to Create Compelling Video

Danielle Wallace

503: Dreaming of Electric Sheep: The Future of Learning

Julian Stodd

504: A Practical Guide to 70:20:10 with the Five Moments of Need

Chris King,  Conrad Gottfredson

505: Getting Started with xAPI Statements

Sean Putman

509: Zombie Sales Apocalypse: Using a Learning Game to Reinforce Sales Competencies

Deborah DeNure,  Karl Kapp

510: Next-gen Blended Learning: Creating the Perfect Mix

Brenda Enders

513: Low-cost Virtual Reality Solutions for Learning

Joe Pellegrini,  Kerri Bishman

514: Copyright Trends and Finding Media Gems

Barbara Waxer

516: BYOL: Getting Started with Augmented Reality

Destery Hildenbrand,  Mark Banit

601: Gaming Away the Leadership Gap

Cary Harr,  Kelly Monahan

604: Using the xAPI to Collect Learning Data from Simulations

Chad Jackson,  John Ehringer,  Jon Aleckson

605: How Today’s Emerging Technologies Can Redefine Your Training

Anders Gronstedt

606: Desperately Seeking Diversity

Tamara Kravitz

608: Designing and Developing Effective UX for Mobile

Scott McCormick

609: Workplace Stories: Step-by-step Inspiration for eLearning Engagement

Katie Stroud

610: Making Future-focused Platform Decisions with the xAPI

Megan Torrance,  Rob Houck

611: Engaging Modern Learners: When to Push and When to Pull

Jennifer Hofmann Dye

613: It Takes Tools to Make a Thing Go Right

Matt Kurtin

614: Critical Thinking—Can You Afford to Ignore It?

Allison Rossett

701: Talk to the Elephant: Design for Behavior Change

Julie Dirksen

702: Fifty Tips for Better Video

Matthew Pierce

703: Using 360-degree Video in Training

Derek Hollingshead,  Destery Hildenbrand

704: The Mental Game of Project Management

Jean Marrapodi

705: Go Viral! Activating Everyday Knowledge-sharing Behaviors—at Work

JD Dillon

707: Designing the Right Game for Your Instructional Goal

Joe Totherow

708: Designing and Implementing High-impact Badge Programs

Jim Daniels,  Pete Janzow

709: The Neuroscience of Design for Virtual Learning

Joe Pulichino

710: Seven Proven Strategies for Creating Effective Responsive Online Courses

Todd Macey

711: Designing Learner Personas: The New Needs Analysis

Lacey Jennings,  Sara Thompson

713: The Quantified Learner: Using Wearables to Enhance Training

Mathias Vermeulen

715: BYOL: Top Five Tips to Create Interactive Mobile Learning with Captivate

Pooja Jaisingh

801: The Magic Behind Interactive Webinars

Karen Hyder

802: The Power of Sound: Simple Tips for Audio Editing

Ben Davenport,  Vicky Hale

804: Building Social Learning with Social Media at Work

Susan Genden

805: Project Management for Video eLearning

Sam Rogers

808: Got Style? The Importance of Style Guides in Training

Colleen Dickens,  Tina Turner

809: Sales Enablement and Beyond: Using Games to Drive Performance

Sharon Boller,  Steven Boller

812: Seven Weird JavaScript Hacks for Captivate

James Kingsley

813: iLocate: Using iBeacons in Training Programs

Frazier Smith

815: BYOL: Create the Best eLearning Using Adobe Captivate

Joe Ganci

ELT104: Using Adobe Spark Video to Create Microlearning—All from Your iOS Device!

Aleli Anderson

ELT202: Got Game: Getting Started with Gamification

Mira Mendlovitz,  Stephanie Daul

ELT204: Have That? Try This! WordPress as an LMS

Krista Lambert,  Melanie Meyers

EME102: Augmented Reality Applications for Workplace Learning

Alexander Salas

EME106: Augment Your Training Reality with Microlearning

Ian McConnell,  Lisa Jones

EME202: The xAPI: The Swiss Army Knife for Your Learning Environment

Robert Gadd

INN104: UX Process—What Can You Learn and Leverage?

Jean Marrapodi

INN106: Taking Compliance Training from Yawn to Right On!

Windy Schneider

INN202: Getting Started with Design Thinking

Laurie Burruss

MXC102: Kicking Off a Project with Pow!

Tracy Bissette-Huckabee

MXC202: Selecting a Learning Management System: The Great Eight

Thomas Runds

MXC204: Research Says: Current Research to Inform Practice

Stevie Rocco

STR102: Getting Practical: How to Build an Organizational Curation Strategy

Allison Anderson

STR104: How to Make User-generated Content Work for You

Kasper Spiro,  Laura Payette

STR106: Building a Learning Ecosystem: What You Need to Know

Darren Nerland,  Ryan Gunhold

STR202: Help Wanted: Hiring eLearning Professionals

David Schwartz,  Jeffery Goldman