Find all of the handouts from Realities360 2017 Conference & Expo sessions here.
101: BYOL: Getting Started with Augmented Reality
Destery Hildenbrand
102: VR in the Enterprise: What Works and What Doesn’t
Marco Faccini
103: VR and Emotion: Making Your Content Immersive and Meaningful
Jason Marian
104: Connecting Training to the Real World with Scenario-Based AR/VR
Joseph Van Harken
105: Social VR for Enterprise
Alex Howland
201: What’s Really Happening in Virtual Reality?
David Kelly
202: Virtual Reality Simulations: Building a Prototype for Dementia Education
Lisa Sokoloff, Raquel Meyer
203: From Immersion to Presence: How VR Is Disrupting Learning
Anders Gronstedt
204: Alternate Reality Games: Gamification for Performance
Andy Petroski
205: Learning Becomes Doing: Applying AR and VR to Training and Performance Support
Wendy Farrell
301: BYOL: Augmented Reality on a Budget
Kathleen Nordstrom, Vit Chaloupecky
302: What Learning Theories Teach Us About Learning in VR
Hugh Seaton
303: Making Immersive Learning Accessible with Mobile VR
Kate Pasterfield
401: BYOL: Developing Training with Google Cardboard Interactive 360-Degree Videos
Sophie Callies
402: Using Industry Standards to Future-Proof Your AR Solution
Anne Knowles
403: Developing VR Using Unity: A Road Map for Getting Started
Matt Kurtin
404: Right Now! AR and VR for Critical Training on the Factory Floor
Neal Rowland
405: Designing and Building Meaningful Augmented Reality Interactions
Steve Richey
503: Usable Tips for Creating Great UI/UX in AR
Chad Udell
504: Enhance Your VR Learning Journey with Gesture Control
Sherry Larson
601: BYOL: The Augmented Reality Amazing Race
Cindy Plunkett
604: Exploring the Psychology of Mixed Realities for Learning
Julian Stodd
605: Left Brain, Right Brain: A Conversation Between Technology and Instructional Design
Brian Whitaker, Shane Stearns
701: BYOL: Improving VR Images with Photoshop
Phil Cowcill
702: A Year with 360-Degree Video: Tips for Getting Started
Destery Hildenbrand
703: Creating Presence in Virtual Reality
Hugh Seaton
704: Planning Your Realities: Increasing AR/VR Effectiveness with Context Analysis
Diana Carl
705: Closing the Gap Between Potential and Reality
Brian Brereton, Paul Nightingale
801: BYOL: Low-Cost, High-Impact AR Experiences
Ann Rollins, Myra Roldan
802: Wayfinding, Storytelling, and Structuring Interaction in VR
Peter Guenther
804: Alternate, Virtual, and Mixed Realities Are Mobile Strategy Musts
Jason Marian
901: Interactive Storytelling in VR
Amy Stewart
902: The Future of Leadership Development: VR for Human Understanding
Steve Mahaley
904: Augmented Intelligence for Learning Solutions
Kenneth Hubbell
July 26, 2017