Find all of the handouts from DevLearn 2020 Conference sessions here.
FS02: A Crash Course on Designing for Any Virtual Classroom
Melissa Chambers
FS03: L&D Lessons from Behavioral Economics: The Art of Nudging
Arun Pradhan
FS04: Incorporating Storytelling into Your eLearning
Hadiya Nuriddin
FS06: Learning Games: From Simple to Complex
Karl Kapp
FS08: The Cognitive Science of Video
Josh Cavalier
FS10: Motivation and Learning
Julie Dirksen
FS13: Tips and Tricks to Create Standout Microlearning Videos
Julia Whaley, LaTarshia Wooten
FS14: Planning Your Learning Data Strategy
Steve Foreman
FS15: Agile Methods for Instructional Design Projects
Megan Torrance
111: Onboarding: Not Just an Information Dump but a Learning Experience
Erin Higgenbotham, Kinnari Middlebrook
114: Need Training Spice? Games are the Hot Sauce to Engage Remote Learners!
Stephen Baer
115: Trends in Learning Today: Where Should I Focus?
Nick Floro
122: Recording Professional Audio for Great Sounding Training Programs
Matthew Hoffman
123: How Scenarios, Assessments, and Feedback Can Reduce Learner Overconfidence
Bryan Smith
132: ON-DEMAND: Social Learning Experiences with Social Video Apps
Angela Anderson
133: ON-DEMAND: Designing Micro Mobile Learning
Nanette Sullivan, Reashonda Breckenridge
134: ON-DEMAND: The Things You're Doing in Your vILT Are Making You Hate Your vILT!
Kassy LaBorie
135: ON-DEMAND: The White Whale: Learning Analytics That Mean Something
Michael Whatley
211: Future Proofing your Organization with Design Thinking-Driven Strategy
Daniel McCoy, Michael Hruska
213: Alexa, Play "Customer Service Training"
Bryan Wanzer
221: From Traditional to Virtual Classroom: Conversion Made Easy!
Melissa Grey Satterfield
222: Lessons Learned: Building a Seamless, In-App Learning Experience
Fred Tacon, John Stoll
223: Next Gen VR and Mobile Games/Simulations
Anders Gronstedt
225: 21st Century L&D: Drive Business Results Through Performance Consulting Skills
Jolene Rowan
231: ON-DEMAND: Cutting Through the Hype—Using Affordances, Research, and Data
Clark Quinn
232: ON DEMAND: Lessons for L&D from YouTube Creators about Creating Better Video
Matthew Pierce
233: ON-DEMAND: Advanced Articulate Storyline Tips and Tricks
Mark Weingarten
235: ON-DEMAND: Step Right Up for the AR Sideshow SpectaculAR!
Betty Dannewitz
411: Preparing Your Company for an Immersive Learning Program
Debbie Richards
412: What's In it for Me? Getting Stakeholder Buy-in for xAPI
Art Werkenthin, Duncan Welder
413: Ready to Record? Proven Tips for Producing Professional-Quality Videos
Fred Telegdy
414: How to Transform Instructor-Led Training into Engaging eLearning with Articulate 360
David Anderson
421: Show & Tell: Designing 3 Interactive Experiences in Real Time
Nick Floro
425: CLO's View of L&D Strategy Post COVID-19: Research Results
Allen Partridge
431: ON-DEMAND: Case Study: How Gamification Helps Frontline Employees at Connect First Credit Union
Jason Suriano, Maranda Sheahan
432: ON DEMAND: Can't Get You Out of My Head: Engagement Techniques From Marketing
Danielle Wallace
434: ON-DEMAND: Creative Tips for Enhancing Learning Engagement in Articulate Rise
Jessica Travis, Whitney Thurmond
435: ON DEMAND: 5 Tools to Help You Get Started with Augmented Reality
Jeff Batt
436: ON-DEMAND: Getting Started with Stop-Motion Animation Explainer Videos
Kevin Thorn
513: Accessibility Tips and Tricks in Storyline 360
Stefanie Lawless
521: Blockchain-Based Digital Credentials for Competency-Based Learning
Jason Johnson, Patrick Welch
523: Develop Captivate Activities that Allow Learners to Discover Content
Emily Wood
531: ON-DEMAND: Developing Customized, Advanced Interactions in Captivate
Paul Wilson
532: ON-DEMAND: Making Bite-sized Work: 5 Tips for Creating Effective Microlearning
Carla Torgerson
533: ON-DEMAND: Making Learning Available in the Flow of Work Using AI
Poonam Jaypuriya, Rahul Singh
537: ON-DEMAND: Building a Culture of Learning in a Remote Team
Brian Carlson
611: Moving to the Point of Need: Performance Support and the Learning Ecosystem
Kevin Yount, Marc Donelson
612: The Emergent Training Professional: How to Thrive in the Enterprise 4.0 Era
Scott McCormick
615: Engaging Learners with Video: Passive & Active Engagement Strategies
Matthew Pierce
622: Building Serious Games: Create an Immersive World and Engage your Learner
Marcello Munoz, Pace Myrick
631: ON-DEMAND: Innovation Governance: Turning Big Ideas into Low-Cost Experiments
Becca Wilson
632: ON-DEMAND: Create Stunning Interactions in Minutes Using Adobe Captivate
Pooja Jaisingh
634: ON-DEMAND: Easy & Effective Visual Storytelling with PowerPoint Morph
Richard Goring
637: ON-DEMAND: Going Beyond Standard eLearning Tools: Exploring Custom HTML5 Development
Jeff Batt
714: Address the Skills Gap with Micro-Credentialing
Laura Janusek
721: Let's Fix That C.R.A.P.! A Design Critique and Improvement Session
Meg Bertapelle
725: Creating Amazing Microlearning Experiences: Get Inspired
Nick Floro
731: ON-DEMAND: Build a Knowledge Management System to Improve Learning Efficiency with $0
Lingyao Wang
732: ON-DEMAND: Building an Adaptive Course in Articulate Storyline
Simon Blair
733: ON-DEMAND: Podcast Production for the Rest of Us
Cara North, Joseph Suarez
734: ON-DEMAND: How Universal Design for Learning Principles Make Your Training More Accessible
Judy Tseng, Kristin Swintek
735: ON-DEMAND: xAPI: What Is It & What Do I Need to Do? (An Intro to xAPI)
Megan Torrance
911: Finding the Fun: Lessons from Indie Games Designers
Deidre Witan
912: Creating Memorable Animated Explainer Videos in 60 Minutes or Less
Sarah Dewar
921: Tools for Creating Champagne Assets on a Beer Budget
Rachel Medeiros
922: 6 Decisions to Make When Designing Online Software Training
Diane Elkins
923: Project Management Magic with Project Charters
Lou Russell
933: ON-DEMAND: No AI, No Problem! Build a Computer Opponent in Storyline Without JavaScript
Jonathan Hill
934: ON-DEMAND: Building Cross-Platform VR Experience Using WebVR and Sumerian
Alex Galloway
1013: 10 Things I've Learned Through Game-based Learning Projects
Mathias Vermeulen
1021: VR: Is it Just Hype? A VR Case Study to Improve Empathy and Confidence
Cindy Plunkett
1022: Automate the Boring Stuff; Focus on the Fun Stuff
Kristian Chartier
1023: Streamlining Branching Scenario Planning and Design
Christy Tucker
October 30, 2020