Find all of the handouts from DevLearn 2020 Conference sessions here.

FS02: A Crash Course on Designing for Any Virtual Classroom

Melissa Chambers

FS03: L&D Lessons from Behavioral Economics: The Art of Nudging

Arun Pradhan

FS04: Incorporating Storytelling into Your eLearning

Hadiya Nuriddin

FS06: Learning Games: From Simple to Complex

Karl Kapp

FS08: The Cognitive Science of Video

Josh Cavalier

FS10: Motivation and Learning

Julie Dirksen

FS13: Tips and Tricks to Create Standout Microlearning Videos

Julia Whaley,  LaTarshia Wooten

FS14: Planning Your Learning Data Strategy

Steve Foreman

FS15: Agile Methods for Instructional Design Projects

Megan Torrance

111: Onboarding: Not Just an Information Dump but a Learning Experience

Erin Higgenbotham,  Kinnari Middlebrook

114: Need Training Spice? Games are the Hot Sauce to Engage Remote Learners!

Stephen Baer

115: Trends in Learning Today: Where Should I Focus?

Nick Floro

122: Recording Professional Audio for Great Sounding Training Programs

Matthew Hoffman

123: How Scenarios, Assessments, and Feedback Can Reduce Learner Overconfidence

Bryan Smith

132: ON-DEMAND: Social Learning Experiences with Social Video Apps

Angela Anderson

133: ON-DEMAND: Designing Micro Mobile Learning

Nanette Sullivan,  Reashonda Breckenridge

134: ON-DEMAND: The Things You're Doing in Your vILT Are Making You Hate Your vILT!

Kassy LaBorie

135: ON-DEMAND: The White Whale: Learning Analytics That Mean Something

Michael Whatley

211: Future Proofing your Organization with Design Thinking-Driven Strategy

Daniel McCoy,  Michael Hruska

213: Alexa, Play "Customer Service Training"

Bryan Wanzer

221: From Traditional to Virtual Classroom: Conversion Made Easy!

Melissa Grey Satterfield

222: Lessons Learned: Building a Seamless, In-App Learning Experience

Fred Tacon,  John Stoll

223: Next Gen VR and Mobile Games/Simulations

Anders Gronstedt

225: 21st Century L&D: Drive Business Results Through Performance Consulting Skills

Jolene Rowan

231: ON-DEMAND: Cutting Through the Hype—Using Affordances, Research, and Data

Clark Quinn

232: ON DEMAND: Lessons for L&D from YouTube Creators about Creating Better Video

Matthew Pierce

233: ON-DEMAND: Advanced Articulate Storyline Tips and Tricks

Mark Weingarten

235: ON-DEMAND: Step Right Up for the AR Sideshow SpectaculAR!

Betty Dannewitz

411: Preparing Your Company for an Immersive Learning Program

Debbie Richards

412: What's In it for Me? Getting Stakeholder Buy-in for xAPI

Art Werkenthin,  Duncan Welder

413: Ready to Record? Proven Tips for Producing Professional-Quality Videos

Fred Telegdy

414: How to Transform Instructor-Led Training into Engaging eLearning with Articulate 360

David Anderson

421: Show & Tell: Designing 3 Interactive Experiences in Real Time

Nick Floro

425: CLO's View of L&D Strategy Post COVID-19: Research Results

Allen Partridge

431: ON-DEMAND: Case Study: How Gamification Helps Frontline Employees at Connect First Credit Union

Jason Suriano,  Maranda Sheahan

432: ON DEMAND: Can't Get You Out of My Head: Engagement Techniques From Marketing

Danielle Wallace

434: ON-DEMAND: Creative Tips for Enhancing Learning Engagement in Articulate Rise

Jessica Travis,  Whitney Thurmond

435: ON DEMAND: 5 Tools to Help You Get Started with Augmented Reality

Jeff Batt

436: ON-DEMAND: Getting Started with Stop-Motion Animation Explainer Videos

Kevin Thorn

513: Accessibility Tips and Tricks in Storyline 360

Stefanie Lawless

521: Blockchain-Based Digital Credentials for Competency-Based Learning

Jason Johnson,  Patrick Welch

523: Develop Captivate Activities that Allow Learners to Discover Content

Emily Wood

531: ON-DEMAND: Developing Customized, Advanced Interactions in Captivate

Paul Wilson

532: ON-DEMAND: Making Bite-sized Work: 5 Tips for Creating Effective Microlearning

Carla Torgerson

533: ON-DEMAND: Making Learning Available in the Flow of Work Using AI

Poonam Jaypuriya,  Rahul Singh

537: ON-DEMAND: Building a Culture of Learning in a Remote Team

Brian Carlson

611: Moving to the Point of Need: Performance Support and the Learning Ecosystem

Kevin Yount,  Marc Donelson

612: The Emergent Training Professional: How to Thrive in the Enterprise 4.0 Era

Scott McCormick

615: Engaging Learners with Video: Passive & Active Engagement Strategies

Matthew Pierce

622: Building Serious Games: Create an Immersive World and Engage your Learner

Marcello Munoz,  Pace Myrick

631: ON-DEMAND: Innovation Governance: Turning Big Ideas into Low-Cost Experiments

Becca Wilson

632: ON-DEMAND: Create Stunning Interactions in Minutes Using Adobe Captivate

Pooja Jaisingh

634: ON-DEMAND: Easy & Effective Visual Storytelling with PowerPoint Morph

Richard Goring

637: ON-DEMAND: Going Beyond Standard eLearning Tools: Exploring Custom HTML5 Development

Jeff Batt

714: Address the Skills Gap with Micro-Credentialing

Laura Janusek

721: Let's Fix That C.R.A.P.! A Design Critique and Improvement Session

Meg Bertapelle

725: Creating Amazing Microlearning Experiences: Get Inspired

Nick Floro

731: ON-DEMAND: Build a Knowledge Management System to Improve Learning Efficiency with $0

Lingyao Wang

732: ON-DEMAND: Building an Adaptive Course in Articulate Storyline

Simon Blair

733: ON-DEMAND: Podcast Production for the Rest of Us

Cara North,  Joseph Suarez

734: ON-DEMAND: How Universal Design for Learning Principles Make Your Training More Accessible

Judy Tseng,  Kristin Swintek

735: ON-DEMAND: xAPI: What Is It & What Do I Need to Do? (An Intro to xAPI)

Megan Torrance

911: Finding the Fun: Lessons from Indie Games Designers

Deidre Witan

912: Creating Memorable Animated Explainer Videos in 60 Minutes or Less

Sarah Dewar

921: Tools for Creating Champagne Assets on a Beer Budget

Rachel Medeiros

922: 6 Decisions to Make When Designing Online Software Training

Diane Elkins

923: Project Management Magic with Project Charters

Lou Russell

933: ON-DEMAND: No AI, No Problem! Build a Computer Opponent in Storyline Without JavaScript

Jonathan Hill

934: ON-DEMAND: Building Cross-Platform VR Experience Using WebVR and Sumerian

Alex Galloway

1013: 10 Things I've Learned Through Game-based Learning Projects

Mathias Vermeulen

1021: VR: Is it Just Hype? A VR Case Study to Improve Empathy and Confidence

Cindy Plunkett

1022: Automate the Boring Stuff; Focus on the Fun Stuff

Kristian Chartier

1023: Streamlining Branching Scenario Planning and Design

Christy Tucker