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Session Title
Speakers
Resources
F1 Wearable Devices and the Future of Mobile Learning
David Kelly
F2 What You Need to Know to Get Started with Mobile Learning
Robert Gadd, Sarah Mercier
101 How People Hold and Touch Their Mobile Devices
Steven Hoober
102 Learners Don’t Color Within the Lines
Sean Bengry
103 Mobile Blended Learning—a Case Study
Mike Brock
104 Contextualizing mLearning as Part of the Learning and Performance Ecosystem
Clark Quinn
105 Examples and Tools for Augmented Reality
Jason Haag
106 Design Considerations for Learners on the Go
Krista Hildner, Phil Cowcill
107 Content as an API: The Future of Content Distribution
Robert Christie
108 Immersive mLearning and Its Impact on Learner Engagement
Caroline Avey, Konstantin Myasoyedov
109 Digital Badges for Mobile Learning
Dennis Viehland
110 Understanding the Terminology and Scope of Mobile Learning
Sarah Mercier
111 B.Y.O.L.: Create a Tappable App Prototype in Under an Hour
Chad Udell
112 B.Y.O.L.: Using the Learning Model Canvas to Connect the C-suite to Mobile
John Delano
201 Getting Your Video Mobile in Five Simple Steps
Mike Enders
202 Mobile: Exploring the Future of Learning
Buck Bard
203 Next Gen mLearning: Mixing Formal and Informal for Your Mobile Workers
Robert Gadd
204 Which Tools Should You Use for Desktop and Mobile Development?
Joe Ganci
205 Meeting the Moment: Learning Needs, Mobile Training, and Performance Support
Paul Schneider
207 Building a Smarter Classroom by Shifting Your mLearning IQ
Edward Beale
208 Mobile Technology—Enabling Learning, Transforming Business Performance
Donna Lord
209 Using Mobile Technology to Maximize the Effectiveness of Learning
Keith Quinn
210 Mobile Apps 101: Learn the Basics Before You Build
Dora Rowe
301 Is the IT Group Giving You a Hard Time? It May Be About to Get Worse.
Neil Lasher, Steve Howard
302 Designing Apps That Boost Behavior Change
Jay Campbell
303 Management and Supervisory Training: Keep It Social, Professional, and Mobile
Emma Lowney
304 Assisting Transitioning Vets: A Mobile Performance-support Case Study
Chad Udell, Marcus Birtwhistle
305 An Introduction to mLearning (and eLearning) for the Responsive Age
Anita Horsley, Karen Blades
306 Using mLearning as an Effective Onboarding Tool
Jon Brasted, Mahdi Barakat
307 Can I Get That Training To Go, Please?
Stephen Calhoun
308 Make the Move to Multi-device Learning in 10 Easy Steps
Imogen Casebourne, Sherry Archer
310 College in Your Pocket: Active Native Application for Online Education
Richard Schilke
311 B.Y.O.L.: Build a Mobile Role-play in an Hour with ZebraZapps
Steve Lee
312 B.Y.O.L.: Interactive Video for Mobile Delivery
Josh Cavalier
402 How to Break Down the Barriers to mLearning
John Park, Khoa Lam
403 Evolving Mobile Strategy: A Five-year Case Study
Michael Casdorph, Roman Cibirka
404 Can Serious eLearning be Delivered on a Mobile Device?
Christopher Allen
405 It Really Is All Fun and Games: Sales Training Goes Mobile at AutoTrader
Cory Colton, Kerry King
406 A Framework for Mobile Learning
David Wentworth
407 How to Use Agile Project Management for Mobile Projects
Paul Morris
408 Using Augmented Reality for Mobile Performance Support
Bill Crose
409 Copyright, Creativity, and Compliance: A Painless Guide to Using Media
Barbara Waxer
411 B.Y.O.D.: Developing Image-recognition Augmented Reality Training
Carole Meade
412 B.Y.O.L.: Optimal Design for Multiple Devices Using Adobe Captivate
501 Exploring an Advanced Deployment of the xAPI at Lifeway’s Ministry Grid
Tim Martin, Tom Gilbert
502 Responsive Design—a New Model for Web-based Learning Opportunities
Chris Van Wingerden
503 Building Learning on the Cloud
Scott Edwards
504 Leveraging Mobile Devices for Continuing Medical Education
Bobby Zarr, Vincent Lucey
505 Engaging Volunteer Education on Any Device
Mark Goebel
506 Getting New Sellers’ Feet on the Street Using mLearning
Mira Mendlovitz, Robert Gadd
507 Integrating Mobile Media and Full-size Simulators
Anne Knowles
508 Implementing Mobile Learning in a Secure Environment
Hiba Ismeail
509 EPUB 3 and the xAPI: An Open Platform for Activity-based Mobile Learning
Jason Haag, Tyde Richards
510 Setting Policies As If Your mLearning Strategy Depended on It
512 B.Y.O.L.: Best Practices for Creating Mobile Learning Using Adobe Captivate
601 Using Game Elements in Mobile Learning Applications
Scott McCormick
602 Mobile Augmented-reality Solutions for Performance Support
Shailesh Joshi
603 mLearning: How Far Have We Come?
604 Making the Most of mLearning Tools, Templates, Models, and Patterns
Matt Kurtin
605 “E” for Edsel? Lessons Learned from Henry Ford for Implementing eLearning
Linda Hiemer
606 Adapt: Device-proof Your Learning
Serge Abellard, Steve Lowenthal
607 Using Mobile Devices for Learning: A Real-world Approach
Peter Ranzino, Steve Jones
608 Using Empirical Research to Get mLearning Right
Tim Wright
609 Create Native Learning Apps with Appcelerator Titanium Alloy
Jeff Batt
610 Going Mobile: Considerations for Creating a Mobile Learning Strategy
Andrew Paller, Tonya Smyth
611 B.Y.O.L.: Tricks for Creating Video Using Your Smartphone
Stephen Haskin
612 B.Y.O.L.: Creating an Interactive Book with iBooks Author
Nick Floro
701 Before and After: Leveraging Mobile to Improve Learning Transfer
704 Enterprise On-demand Performance Support
Greg Moore
705 Redesigning the Learning Sandbox to Include mLearning
Tiffany Crosby
706 Continuous Learning: Does Mobile Have What It Takes?
Phillip Neal
707 Creating a Mobile Reader ... and Beyond!
Kathleen Nordstrom, Szymon Engel
708 Designing a Mobile App from Paper to Delivery
710 How to Calculate the Costs Associated with Building mLearning
801 Implementing a Global Mobile Learning Strategy Across Jaguar Land Rover
Sean Nugent
802 Reaching and Teaching Employees in a 24/7 Connected World
Chris Osborn
803 The Importance of Language on a Tiny Screen
Jose Palomares
804 The PwC mLearning Story: Our Journey with Content Authoring
Chris Fowler
805 Building, Assessing, and Delivering Mobile Training at Citrix
Patrick Quinlan
808 TELUS’ Learning Strategy in a Mobile Workstyle Environment
Robin Yap
809 Building a Case for Mobile Micro-learning
Gunnar Østgaard
810 Design Basics for Mobile Development: Elements and Principles
Sarah Arkins
811 Google Glass—the Experience, the Reaction, the Possibilities
812 B.Y.O.L.: Learn to Build jQuery Mobile Apps Easily and Quickly
902 Spaced Learning and Mobile: Making Content Sticky
Mark Schuster
903 Bring Your Career to Life: A Mobile Career Development Example from Cisco
Barry Shields
904 Quality Assurance Strategies for Mobile Training Deployments
Mark Simon
905 A Responsive Web Solution for a Complex Online Educational Platform
Amy Som
906 Designing a Virtual Mobile World: A Case Study
Deborah Thomas, Sarah Mercier
907 Mobile Mentorship with the End in Mind
Myra Travin
908 Real-world Responsive Web Design: A Case Study of the mLearnCon Website
Crystal Rose, Tiffany Le Brun
909 You Don’t Always Need an App for That: Digital Books and Mobile Training
Mikaylie Kartchner
910 Goodwill’s Mobile Journey: From Concept to Implementation
Jack Wexler
911 B.Y.O.L.: The Unique Multi-device Thinking Behind Adobe Edge Animate
Mayra Villar
912 The Accidental Mobile Learning Designer
Cammy Bean