107 From Prototype to Prominence: Transforming Clinical Education at Alcon
10:45 AM - 11:45 AM Tuesday, June 25
Virtual Reality
Garden
How do you go from a concept to a VR platform with global distribution and analytics that proves efficacy? Producing VR content is challenging without a long-term plan for software monitoring and iteration. Where do you start?
We will provide the roadmap, from concept to execution, of a multi-national VR training software suite and management program produced by Elara for Alcon. In this breakdown we'll guide you through both the vision of a long-term VR content network, and the individual steps we took to launch this successful interactive education platform. You’ll learn how to reveal value to key stakeholders, the best points to leverage partners during the process, and more about the various tools and techniques used. Finally, we’ll help you understand how to better define and measure success of a multi-stage rollout of VR.
In this session, you will learn:
- The importance of prototyping
- How to use content distribution to maintain compliance
- How to demonstrate value to senior leadership
- When to use strategic partners to help execute your vision
- How to take your vision for VR and turn it into actionable steps
- A breakdown of specific tools and techniques
- What constitutes a successful multi-stage rollout of VR content
Technologies/platforms/devices discussed:
- Tethered and untethered virtual reality technology
- A "VR Command Center" web-based content distribution
- Haptic devices for surgical simulation
- Integration with LMS platforms
- Playthrough video examples of deployed VR experiences
- VR analytics dashboards
Audience:
Managers, senior leaders, medical professionals
Bob Dyce
Creative Director
Elara Systems
As the creative director of Elara Systems, a strategic creative agency, Bob produces transformative scientific and medical experiences. Bob works alongside 3-D artists, technical directors, VR/AR real-time experts, and motion graphic artists. Over the last 17 years, Bob has developed crucial relationships with technology vendors through beta testing and vetting emerging technology including 3-D software, enterprise VR tools, HoloLens, Magic Leap, and Haptics. Pushing the bounds of enterprise VR, AR and 3-D animation, Bob Dyce is a pioneer of digital content creation.
Ian Berget
Lead Technical Artist
Elara Systems
Ian Berget of Elara Systems is a self-made, multidisciplinary technical artist, programmer, animator, and international karate champion. His portfolio and work ethic demonstrated at American River College lead him to an entry level position at Elara in 2015. He then shaped the company by advocating for the formation of an interactive, real time division focused primarily on extended reality. He now works as technical lead, and has proven instrumental in the conception and creation of over a dozen successfully-launched interactive projects.