703 Understanding the Virtual Reality Development Workflow
8:30 AM - 9:30 AM Friday, October 27
Emerging Tech
Trinidad AB
Virtual reality has matured into a technology that you can incorporate into eLearning components. As with any newly developed technology or process, eLearning developers may have difficulty identifying the hardware, software, and other resources they need to create eLearning in a virtual environment.
In this session, you will learn about the hardware, software, and online resources you can use to create VR environments. Learn about the workflow involved from start to final product, including creating and finding free assets, characters, and animations. You will explore 3-D modeling software, game engines, and animation websites while learning about the different file formats that will come together in a final project. You will take a look at commercial software and freeware to begin designing VR and 3-D learning environments. After this session, you will have the resources to start exploring the world of VR design.
In this session, you will learn:
- About different VR hardware for delivering the final product
- About different software for creating VR and 3-D environments
- Where to find tutorials to begin the creation process
- About computer specifications needed to run VR environments
Audience:
Novice to intermediate designers, developers, and project
managers.
Technology
discussed in this session:
Unity and Unreal game engines, Maya, Blender, Adobe
Captivate, Articulate Storyline 2, Mixamo, Carnegie Mellon animation database,
HTC Vive VR system, and JavaScript/C#/C++ scripts.
Keith Sensing
Training Specialist
American Homes 4 Rent
Keith Sensing is a training specialist at American Homes 4 Rent. He has been involved in multimedia design and the education industry for over 20 years. Keith has developed eLearning and multimedia and lectured for organizations including SAE Institute, the International Academy of Film and Television, the Audio Engineering Society, and Learning A-Z.
Antonio Montano
Learning Partner (Media Design)
MGM Resorts International
Antonio Montano is a learning partner (media design) at MGM Resorts International. He is a creative, highly motivated artist skill-equipped in digital illustration, 3-D design, and traditional media, and his current role is in creative design consulting for training and development. Antonio works alongside a diverse team of facilitators and curriculum designers to create guidebooks, training collateral, visual presentations, and advertisements.